Ready for a quick adventure where you collect items, explore caves, and race to the finish as fast as you can?

Relic Rush is a fast-paced game built around a simple idea: move your character through the level, collect items, and dodge monsters and traps. It’s all about skill, map mastery, and beating your best time. It also serves as a great introduction to the world of speedrunning—perfect for those who might be new to the concept.

Challenge yourself across two game modes:

  • Score Attack – Collect all the items and rack up as many points as possible.

  • Time Attack – Reach the end of the level in the shortest time you can.

Each time you complete a mode, you’ll unlock a new difficulty tier—up to five in total (for now). With each tier, enemies become faster and deal more damage, keeping the challenge fresh.

This is a prototype version of the game. It currently features:

  • 2 screens

  • 2 types of monsters

  • 1 obstacle (ground spikes)

  • 6 difficulty tiers (0 to 5)

The full version is planned to include:

  • 4 full maps, each with 9 screens + a boss stage

  • A variety of new monsters, traps, and collectibles

  • Additional game modes (Survival, Endless, Custom, and more)

  • Online leaderboards, detailed stats, and much more

If you enjoy the project, feel free to leave a comment and share your feedback. You can also support the game—I’ll be sharing regular updates on development progress and future releases.

Let’s build a strong community and help introduce more players to the exciting world of speedrunning. Enjoy the game!

Personal Best (TIER 0)

  • Score Attack: 800 points, 98.60 sec.
  • Time Attack: 24.80 sec., 20 points

Known bugs:

#01 - The menu music and some sfx don't loop as intended;

Updated 1 day ago
Published 6 days ago
StatusPrototype
PlatformsHTML5
AuthorDevCes
GenreAdventure
Made withGodot
TagsExploration, Fast-Paced, Retro, Speedrun, Top Down Adventure
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Leave a comment

Log in with itch.io to leave a comment.